Patch 1.0.3

Patch 1.0.3, the most substantial update to Diablo 3 since it’s launch, went live yesterday morning. Tons of important stuff happened:

  • The attack speed nerf, which reduced existing values on items to nearly half of their original values, has rendered many builds nearly useless.

  • Increased cost on repairs will reduce, if not eliminate, graveyard-zerging elites and bosses.
  • Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced. This. will make achieving enough damage reduction to not get 1-shotted a much more reasonable goal.
  • Drop rates have been changed as per this table:

New drop rates for 1.0.3

Item Hell Act III/IV Inferno Act I Inferno Act II Inferno Act III/IV
iLvl 61 9 % 18% 19% 24%
iLvl 62 2% 8% 12% 16%
iLvl 63 0% 2% 4% 8%

This is a very important change, because it’s actually a nerf. The best gear previously had a much better than 8% chance to drop in act 3 and 4, and many previously viable farming routes are no longer worth running.

In general, the meta-game seems to be shifting away from “glass-cannon” builds.

Read the full patch notes here

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